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		<title>Philosophy on NicoLabs</title>
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				<title>The Prison Realm: Perception, Ambiguity, and Coni WebGL</title>
				<link>http://blog.hellonico.info/posts/coni/prison-realm-illusion/</link>
				<pubDate>Thu, 20 Aug 2026 21:45:00 +0900</pubDate>
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				<description>&lt;p&gt;Can you reverse the cube with your mind?&lt;/p&gt;&#xA;&lt;p&gt;When we look at a rotating wireframe cube, something strange happens. Because there are no depth cues—no shadows, no occlusion, no definitive perspective—our brain is forced to make a choice. Is the front face moving left, or is it moving right? This is known as the &lt;strong&gt;Necker Cube illusion&lt;/strong&gt;, a classic demonstration of bistable perception.&lt;/p&gt;&#xA;&lt;p&gt;&lt;img&#xA;        class=&#34;lazyload&#34;&#xA;        src=&#34;http://blog.hellonico.info/svg/loading.min.svg&#34;&#xA;        data-src=&#34;../cube1.png&#34;&#xA;        data-srcset=&#34;../cube1.png, ../cube1.png 1.5x, ../cube1.png 2x&#34;&#xA;        data-sizes=&#34;auto&#34;&#xA;        alt=&#34;../cube1.png&#34;&#xA;        title=&#34;The Prison Realm - Static View 1&#34; /&gt;&lt;/p&gt;</description>
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